Description
INFORMATION
It's crucial to thoroughly read all the information before registering!
https://www.youtube.com/watch?v=sC4NZtcehr8Submission
Underground Grappling Event
(PLEASE ARRIVE ON TIME FOR YOUR AGE BRACKET)
If you are coming across a national border, please be sure that you can make it on time.
If you are alone in your weight division, you will be moved to the closest division to help find you a match. You will most likely be moved up, but if required we will move you down for best match-ups. For white and blue belts, everyone is welcome to try out our absolute division, which is the biggest division in our tournament. Let us know if you have any questions.
Submission War has 3 goals:
- To make fights entertaining and submission oriented.
- To make tournaments cheap and available to everybody.
- To increase tournament frequency in order to make competitors better prepared for national and international events.
PLEASE BE SURE TO READ THE RULES!!!
The event will start at 11 am. Please Grab a hotel if you are more than an hour's drive away from us. However, depending on the number of people, we may start the event an hour or 2 earlier.
On the first day, kids and teens come at 11 am, the adult white and blue belts must come at noon and purple, brown and black at 1 pm, no matter what smoothcomp said.
If you missed the registration deadline, you can still sign up for 100 CAD by weight division or 50 CAD for absolute if your division has not started yet.
The rules of this tournament are based on ADCC rules.
FIGHT DURATIONS
Kids 4-6, 6-7, 8-9 years old:
6 minutes 6 minutes over time
Adults and Teens
White: 3 Minutes Submission Only, 3 Minutes Points. 3 Minutes Overtime
Blue: 4 Minutes Submission Only, 4 Minutes Points. 4 Minutes Overtime
Purple: 6 Minutes Submission Only, 6 Minutes Points. 6 Minutes Overtime
Purple, Brown, Black: 8 Minutes Submission Only, 8 Minutes Points. 8 Minutes Overtime
Purple, Brown, Black Heel Hooks (HH): 10 Minutes Submission Only, 10 Minutes Points, 10 Minutes Overtime.
First half is Submission Only, then we continue onto other half for Points. If the competitors are still on tie, we will do a standard OT round. If the scores are still on tie after Regular OT, then they will move onto modified EBI overtime.
KIDS RULES 4-6 YEARS OLD
Every time one of the kids mounts, takes the back or closes their guard for 3 seconds we stop the fight, that participant will be awarded one point and will start again.
Belly down mount, after 3 seconds is an ippon.
The first competitor to reach 3 points wins.
No submissions allowed.
KIDS RULES 6-7/8-9 YEARS OLD
To gain points, positions must be held for 3 seconds.
If Participant A starts throwing but ends up on the bottom in a position that is not mounted or back controlled, participant B doesn't get a point.
For every attend to progress in the fight, the fighter will get an action point but not to counterattack.
Side control = 2 points
Direct mount after passing guard = 4 points
Mount after getting side control points = 1 point
Back control (body triangle or hooks) = 4 points
Takedown (hips on the floor) = 2 points
Closed guard = 1 point
Triangle = 2 points
411 with control of the two legs = 2 point
Sweep if legs aren't attacked by an opponent: 1 Points
Turtle top: 1 Point
When a participant reaches either mount, back control, close guard or 411 will get their respective points after 3 seconds and 1 point for every 10-second lock in that position.
The first to reach 10 points will win in normal or over time.
No Submissions.
If the points are the same after 6 minutes, there will be 6 minutes of overtime.
TEENS/ADULT AND MASTER RULES
Positions must be held for 3 seconds to gain points.
Competitors are not rewarded for farming points by simply repeating locking or controlling motion. Ex. opening and closing triangle without resetting away from the position.
For takedowns and side controls, you only need the hips on the floor for 3 seconds. If Participant A starts throwing but ends up on the bottom in a position that is not mounted or back-control, Participant B doesn't get a point.
A Sweep is only considered when an Athlete goes over the other and goes at least on their knees, and his leg is not gripped by the opponent for more than 3 seconds.
To make fights more exciting, competitors who pull guard will be given a penalty point. (Ex. Directly sitting, Turtle or pulling before a takedown has taken place)
However, If an athlete manages to go straight into submission position, they will not lose any points. This also applies to the points phase, if the athlete manages to go straight into closed guard, they will not lose any points.
You may pull guard without losing points after a takedown attempt happens, only after you decide to go to turtle for 3 seconds. This is because if you wish to pull guard, you have to give a bad position to your opponent.
for every attend to progress in the fight, the participant will have an action point.
Submissions
First Half of the fight is submission only.
The referee can stop a fight and give the win if crucifix crank are lock below HH division.
We allow things such as covering mouth and nose, however intentional eye poking will get you disqualified immediately. You may peel off fingers with your own but are not allowed to submit or break them intentionally. No striking is allowed.
All Leg locks such as Knee bar, Toe Hold, Electric Chair are all allowed from White Belt. (EXCEPT HEEL HOOKS) Tap Early!
Escape Slam, Crucifix Neck Crank and heel hooks are allowed only in Heel Hook Division (HH)
With teens, the referee can stop the fight and call a win if he considers there to be a high risk of injury. (right before armbar etc.)
Chokes are not allowed until 14 years old.
Points Phase
Pulling guard (sitting, turtle etc) = Minus 1 point
Side control = 2 points
Mount from side control = 1 point
Direct mount after passing guard or takedown from standing = 4 points
Back control (body triangle or hooks) = 4 points
Takedown (pelvis and rib cage on the mats) = 2 points
Closed guard = 1 point
Triangle = 2 points
411 with control of both legs = 2 point
Locked Submission Sweeps (Kimura, Omoplata, Guillotine) = 2 points
Sweep: 1 Points
Turtle top: 1 Point
Submission War EBI Overtime
-Competitors get to choose to either attack from the back or 'spiderweb' armbar position, and take turns-If one competitor submits, the other has to submit faster or lose the fight-If both competitors escape, the one that escapes the fastest wins.If neither escapes after 2 minutes we do another round
-Competitor A, will stand and grab their opponent B however they want. The goal is for competitor A, to sweep, take the back or submit.
-Competitor B, must escape, sweep, take the back. This must happen in less than 2 minutes.
Then we give the opportunity to competitor B
The winner will either win both rounds, mark points faster or escape faster.
If there is no winner, we continue the rounds starting on your feet.
ABSOLUTE
Everyone is welcome and encouraged to participate in our Absolute Division.
The winner of absolute division purple/brown and black HH will be invited to teach a seminar at BJJ Battalion.
PS: we only refund 75% of the money
We do not offer medals or podium
This is an in house tournament.